Apple | Mobile |
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Business Dev & Design Entertainment | Social Media Tech Web Video |
Apple | Mobile |
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Business Dev & Design Entertainment | Social Media Tech Web Video |
Develops interactive sonic applications for the iPhone.
Year Established: | |
Funding: | |
Address: | Menlo Park, CA 94025 |
Telephone: | |
Mobile: | |
Fax: | |
Mail: | |
Company URL: | http://www.smule.com |
Were hiring!
Smule™ is looking for a few good women and men to help redefine the fast-paced and everchanging world of mobile software.
For consideration send resume to: jobs@smule.com.
Please reference the position to which you are applying.
Server Engineer
Smule is looking for a Server Engineer to support and build our next generation of innovative sonic applications
Skills:
Senior Graphics Developer
Smule is looking for a Senior Developer to help build our next generation of innovative sonic applications for the iPhone
Skills:
Senior Developer
Smule is looking for a Senior Developer to help build our next generation of innovative sonic applications for the iPhone
Skills:
Consumer Marketing Professional
Smule creator of top-selling iPhone Apps including Ocarina and Leaf Trombone is looking for a consumer marketing professional to continue to build the brand through highly-leveraged cooperative programs product marketing strategies demand creation and corporate communications.
Responsibilities:
Skills:
7+ years of experience with expertise in:
Gaming and mobile markets is desirable as is an MBA. Start-up experience a plus (as is nice hair).
What will be the next big thing online? And how will it change our lives? In the Digital Giants series the digital worlds top thinkers share their visions of the future with the BBC. Ge Wang co-founder of Smule and assistant professor at Stanford University speaks about the power of mobile apps - and how they can enable meaningful human relationships.
Jeff Smith: "Everything we do is a test"
"Smule CEO Jeff Smith just wrapped up his keynote at VatorSplash in which he discussed how his company developer of wildly popular sonic iPhone applications like I Am T-Pain Leaf Trombone and Ocarina is engaging with an increasingly transforming technology sector. Envisioning a revolution in recorded sound Smule hopes that its applications will usher in an era of active sound creation and listening fundamentally opposed to the passive experience of recorded music in the past."
A Playland for Apps in a Tablet World
Ge Wang co-founder of Smule the company behind applications like Ocarina and I Am T-Pain that turn the iPhone into a music machine said he expected the tablet to be better than the iPhone at detecting the touch of many fingers. "On the iPhone there are five touch points maxââ¬Â Mr. Wang said. "You donââ¬â¢t need much more than that because thats about all you can fit on that screen." A tablet with a bigger and better multitouch screen he said ââ¬Åcould mean entirely new user interfaces screen layouts instruments contraptions and games."
Shrewd stars make music add up
"I Am T-Pain is an iPhone app that lets users record themselves singing along to songs by the US rapper with the help of AutoTune and post their recordings to Facebook and other sites. Costing $3 (ã1.85) - three times the cost of an average song on iTunes - the app sold more than 600000 copies in two months."
Best Branded iPhone Music App of 2009
"I Am T-Pain might be an obvious choice for top spot but it combined technical innovation with stellar sales. Eschewing pure promotion it let fans sing along with a selection of T-Pain songs while having their vocals Auto-Tuned on the fly. It also had good sharing features used in-app payments to buy and download new tracks for use in the game and recently added the ability to sing over any song in your iPhone music library."
App Store Champ Smule Raises Another $8 Million
"Today Smule is announcing that theyve secured an $8 million dollar round of Series C funding. Thats an absolutely massive pot for a development house focused solely on the iPhone and it more than doubles Smules total funding thus far... So what is Smule planning to do with the new-found cash? Make more iPhone apps of course. Itll also go toward expanding the Smule Sonic Network which serves as the backbone for their applications."
Pocket musicians rejoice: Smule Raises Cash to Expand Its Musical App Lineup
"Pocket musicians rejoice: The ensemble of instruments available at your fingertips is set to expand. On Wednesday Smule the software company behind applications that turn the iPhone into imaginative instruments announced that it had secured $8 million in additional financing. Smule based in Palo Alto Calif. has already had several hits for the iPhone and iPod Touch.One called Ocarina allows users to play their phone as if it were an ancient flute. Pressing colored circles displayed on the screen and blowing into the microphone releases the haunting hum of a wind instrument."
From Pocket to Stage Music in the Key of iPhone
"The conductor raised his hands. A low droning sound arose as if the chamber ensemble were tuning. Then the musicians began to swing their arms in wide circles creating rising and falling waves of electronic sound. The Stanford Mobile Phone Orchestraââ¬â¢s performance on Thursday used the most unusual of instruments: Apple iPhones amplified by speakers attached to small fingerless gloves."
Get Ready For The Next Big App: Smule and T-Pain Bring That Auto-Tune Sound To The iPhone
"What Smule has done here is technically incredible - and itââ¬â¢s a frigginââ¬â¢ killer product idea to boot. You sing into the iPhone microphone and it pipes your voice back through the iPhone earpiece or (preferably) speakers/headphones complete with that Auto-tune sound. You can pick which scale you want your voice ââ¬ÅAuto-tunedââ¬Â to saving your favorite settings as presets for later use. All of the technology is officially licensed and based off of the original."
I am T-Pain iPhone App Is Auto-Tuning Genius
"Smule the guys who made Leaf Trombone and Ocarina just ported Auto-Tuneââ¬âthe software T-Pain and Auto-Tune the news uses to make music goldââ¬âonto the iPhone. Holy crap is it awesome."
Auto-Tune iPhone app I Am T-Pain on sale
"Auto-Tune the voice alteration software pushed to its limits by the likes of Cher Britney Spears and the rapper T-Pain has been made available as an iPhone application.Users can either sing along to T-Pains hits or record their own distorted vocals which can then be posted on social networking websites like Facebook and MySpace or sent over email."
"I Am T-Pain" Auto-Tune and Recording App Comes to iPhone
"T-Pain knows most people think two things when they hear his name: I have top hats and thereââ¬â¢s Auto-Tune he tells Rolling Stone. He opted to turn the second signature into a new iPhone application developed with Smule. The ââ¬ÅI Am T-Painââ¬Â app costs $2.99 and lets users transform their own voice into Auto-Tuned vocals record tracks and stream them to Facebook or MySpace and create their own songs Jay-Z be damned..."
Auto-Tune Isnââ¬â¢t Dead. Itââ¬â¢s Coming to Your iPhone
"Despite Jay-Zs best efforts it looks as if Auto-Tune the software that adjusts the pitch of a singerââ¬â¢s voice isnââ¬â¢t destined for the graveyard after all. Instead itââ¬â¢s headed to the iPhone."
T-Pain Talks iPhone Auto-Tune App
"Adopting the same Auto-Tune voice/pitch correction technology used in recording studios "I Am T-Pain" creates in real-time the vocal effects T-Pain has helped make popular in recent years. "Its actually the same software that I use in the studio so if anybody actually wanted to be T-Pain then there you go" he says."
Smule brings Auto-Tune to the iPhone
"This thing sounds just like the radio. If you have an ear for music and can really get a hold of how to sing into the iPhone you can actually get your recordings to sound like the real thing. After all the application is based on the same Antares Auto-Tune technology T-Pain uses in the studio according to Smule. Smule is once again breaking new grounds with this application that merges music technology the iPhones capabilities and mainstream hip-hop music."
Ocarina Leaf Trombone lead big parade of iPhone apps
For Ocarina and Leaf Trombone Wangs wildest dream has come true: He wanted to see the world latch onto an instrument and share the love of it in a social setting. Within the iPhone app you can listen to other folks playing the Ocarina and see where in the globe the music is coming from. Fans have posted sheet music showing how to play popular songs on the instrument. "This is a new type of social fabric" says Wang.
One of the most original entertainment programs to emerge from the App Store is Ocarina by SonicMule Inc. a Menlo Park Calif. start-up that was founded by Stanford University academics who specialize in computer music.
Leaf Trombone: World Stage ââ¬â Like American Idol But With Leaves
Leaf Trombone is a wonderful instrument and an incredibly accomplished social toy. Furthermore like any musical instrument itââ¬â¢s something that youââ¬â¢ll delight in playing and growing with over time. Smuleââ¬â¢s ability to manifest pure gold out of a downright silly concept earns this app TheAppleBlog Gold Award.
Multiplayer Judging Fuses Instrument Game
The app is simple but the concept I think is pretty remarkable. Weââ¬â¢ve seen interactive instruments and weââ¬â¢ve seen music games. By adding the judging element though this is a free-form instrument that can also be a game.
The 2009 Creativity 50: Ge Wang
Ge Wang has conducted orchestras in lots of different places from a sculpture garden on Stanfords campus to Macworld. But if he has his way it wont be long before hes leading a worldwide chorus of iPhone players. See who else made the list: The 2009 Creativity 50
Smule Outdoes Itself Again: Leaf Trombone Is An Instant iPhone Classic
I like Leaf Trombone a lot - it taps into the iPhoneââ¬â¢s network effect itââ¬â¢s fun to play and anyone can get started with a minimal amount of effort.
To call Leaf Trombone brilliant fun and amazingly executed is fully accurate
Developer Smule has taken the iPhone and iPod touch -- already cool devices -- and raised them to all-new levels of amazement with this one-dollar piece of software... Smule is on its way to becoming one of the worldââ¬â¢s best and most creative app developers.
First Massively Multi-player Musical Game for the iPhone and iPod touch
The World Stage will separate the Music Gods from the Wannabes.
If you hold shares in Apple and youre keen to help the company boost iPhone sales -- not that it needs your help -- try this: Next time youre at an office happy hour whip out your phone open the App Store and buy a title called Ocarina.
The iPhone Ocarina is the sound of serious money
The most startlingly original app is iPhone Ocarina which turns the phone into an uncanny simulation of the musical instrument beloved of small children.
So Many iPhone Apps So Little Time
"...one of the most magical programs Ive ever seen for the iPhone and probably for any computer. Its Ocarina named after the ancient clay wind instrument."
Is That Ocarina Music Coming from Your iPhone?
Software apps turn the Apple iPhone into an ancient musical instrument not to mention a virtual lighter firecracker and voice synthesizer
Zephyr: Throw Your Creativity To The Wind
The beauty of Smuleââ¬â¢s iPhone applications is the simplicity of interacting with them and the whimsy they bring out in the user. Zephyr is yet another perfect embodiment of this.
Ocarina (for iPhone) - Editors Choice (4.5/5 stars)
When you seeââ¬âand especially tryââ¬âOcarina you wont be able to help but say "Wow!" The innovative use of the iPhones features highlights the devices potential the understated elegance of applications design inspires and using Ocarina is just plain fun. This may be the best 99 cents youll spend in your life
The iTunes App Store is iPhones killer app
Smules addictive 99-cent Ocarina turns the iPhone into the ancient flute-like instrument.
Wang and Smith are riding the latest phenomenon to sweep across the tech industry.
Apple Pro features Smule CTO Ge Wang
MacBook maestro Ge Wang bends the boundaries of computer as musical instrument.
Smuleââ¬â¢s Ocarina: This Is How You Build A Great iPhone App
As an instrument Ocarina has been perfectly executed and is much more suitable for the iPhoneââ¬â¢s screen size than the virtual keyboards and guitars that litter the App Store... This is how an iPhone app should be done.
Smule iPhone Apps: Just The Tip Of The Iceberg
I think if youre not excited by these insights and the true breadth of technology going on behind the scenes with the applications Smule is turning out youre just not a true nerd. Keep your eye on the big brains at Smule ââ¬â Im certain well be seeing a lot more incredible innovation out of them.
Our top pick of the bunch is Sonic Lighter by Smule; skip right to it if you want to see an impressively developed $1 app.
Find your inner Vader or Smeagol with Sonic Vox
If youre like me (and gods help you) and you like to manipulate your voice in different ways--you know to freak your cats or even your wife/girlfriend--Smule has come up with something cool to make your Friday go by faster.
Sonic Vox From Smule - Unleash The Voices In Your iPhone
How it accomplishes this functionality however is what really makes Smuleââ¬â¢s newest application a killer piece of tech. Truth be told Sonic Vox is creating real time voice effects. To be clear on this point ââ¬â it is not recording your input altering it and playing it back to you. Rather as you are speaking into your iPhoneââ¬â¢s mic Sonic Vox is using Digital Signal Processing (DSP) in real time to alter the resulting simultaneous output.
More Sillyware for the iPhone - Then again you never know when you might need to change your voice.
Now Smule is out with another neat party trick Sonic Vox a kind of whacky microphone app that lets you change your voice on the fly. Practical applications? Well it does arrive in time for Halloween so you can put an extra scare or chuckle into the neighborhood kids.
Smule makes your iPhone go boom
One of the coolest features is the ability to see what are supposedly real-time Sonic Boom explosions by people around the globe. Also if you have a second iPhone with Sonic Lighter you can use it to light the fuse of the firecracker on your first phone. Talk about synergy.
Sonic Boom Makes a Firecracker Out of Your iPhone
All in all if youââ¬â¢re looking for a way to have some momentary fun without losing fingers or something to accompany your friendââ¬â¢s Sonic Lighter purchase this is it.
Smule - Much More Than Just A Cute Little App
Sonic Mule (better known as Smule) ââ¬â yes you have heard of it. Itââ¬â¢s that lighter on an iPhone thing. Take the time to look a little deeper itââ¬â¢s not what you think. Smule is more than just the really cute little app. Much more.
Sonic Lighter: The First iPhone App That Lights Other iPhones On Fire
Now the Sonic Lighter iPhone app brings the sacredness of group flame to iPhone users everywhere. Not only can you create fire of your own but Sonic Lighter allows you to simultaneously light iPhones around you.
What Is The Deal With This Stupid Lighter iPhone App?
Heres why people are going crazy for Sonic Lighter and are willing to pay $.99. Smule has built in social and viral features that are helping this spread like mad and they also give this ridiculous but effective incentive to use the app all the time.
You can actually blow on the flame through the iPhones microphone and have it move around or even blow it out just as you might with a lit match. You can also manipulate the flame with your finger ââ¬â and not get burned.
Light Up Your iPhone With Sonic Lighter
Out of the horde of iPhone applications that fall into the "useless" category the Sonic Lighter app released Tuesday actually looks pretty cool.
Cmon baby light my iPhones fire
Smules site even hosts an World Wide Ignition Map that traces recently lit Smule flames around the globe (the East Coast and parts of Europe appear to be pretty heated up over the Sonic Lighter at the moment).
Review: Sonic Lighter Is Like Doing Street Magic
For $.99 cents I will use this amazing app to deliberately blow peoples minds while blowing on my iPhone.
The northernmost recorded iPhone user
But hold on whatââ¬â¢s that up there? In the Arctic Ocean hundreds of miles north of the Chukchi Sea itself north of where Alaska and Russia kiss? Itââ¬â¢s a single solitary Sonic Lighter ignition.
SMule Sonic Lighter: Whats Wrong with an App Just Being Um Entertaining?
Im really hoping to see more of these amusements type apps that are low cost entertaining and less complex than say Spore or other full blown simulation type apps or games.
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å®Æå°â 为iPhoneçâ¨æ˷带æ¥神åÅ£ç«çâ°ç»âãâ¬âæÅâ°Ã¤Âºâ Sonic Lighterï¼Åæâ¨ä¸Âä»â¦Ã¥Â¯ä»¥çâ¹çâ¡Æèâ¡ÂªÃ¥Â·Â±Ã§Å¡âiPhoneï¼Åè¿Ëå¯åÂÅæâ¶å°â æâ¨èº«è¾¹åâ¦Â¶Ã¤Â»âçšâiPhoneçâ¹çâ¡Æãâ¬âèâ¬Åèƽåšå˰è¿â¢Ã¤Â¸ÂªÃ§Â¥Å¾Ã¥Â¥â¡Ã¤Â¸Â¾Ã¥Å ¨çšâï¼Åä»â¦Ã¤Â»â¦Ã¦Ë¯1美åâ¦Æçšâ软件ãâ¬â
Smule even has a nifty World Wide Ignition Map that traces recently lit flames around the globe.
Smules Sonic Lighter is Almost Hot to the Touch
As virtual lighters go Sonic Lighter definitely takes best of breed and kudos to Smule for some innovative work here.
Smule: A lighter function for the iPhone
The Smule has got to be one of the most interesting iPhone applications but interesting does not mean useful.
iPhone Worship Now Easier with Sonic Lighter App
Yes I am a part of the iPhone cult. I sacrificed my old metro provider in order to gain favor of Steve Jobs and his apostles. Just like any cult underling I must show my appreciate to the great Apple lord and a new iPhone app has made that task all the more easier to do.
Set Your iPhone On Fire With Sonic Lighter
Though for only 99 cents I can definitely say itââ¬â¢s worth it for a quick entertainment fixââ¬Â¦especially if you can get some other friends to buy it. Then you can all sit around light each others flames and sit in a dark room listening to Free Bird. Or not.
Sonic Lighter By Smule Released For iPhone
Smule has started a fire on your iPhone that can be shared with other users to create bonfires. Using a sonic modem not wi-fi or 3G users have the ability to ââ¬Åigniteââ¬Â other Sonic Lighter users by touching the two iPhones together.
Entrepreneur interview by Bambi Francisco Roizen
June 16 2009 |
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Short URL: http://vator.tv/n/8dc
When the iPhone first launched few saw the vision of turning it into a musical instrument. Today Smule the startup thats turned the iPhone into a flute is approaching 1.5 million customers downloading its applications to express themselves in music.
In this segment Jeff Smith co-founder and CEO of Smule talks about how he and co-founder Ge Wong got Smule off the ground. He also talks about how the companys applications - the Ocarina and Leaf Trombone to name a few - are iterating by enabling users to create sheet music and songs to share. He also talks about whos playing and making connections on these apps.
Check out the first part of my two-part interview with Smith. In the second part of our interview (which airs tomorrow) Smith talks about the business model behind Smule and why the company is on track to beat its 2009 revenue forecast of $1.4 million.
Bessemer Venture Partners,Granite Ventures LLC,Shasta Ventures Management LLC
Dr. Ge WangCo-Founder, CTO, andChief Creative Officer homepage | twitter
Ge is an Assistant Professor at Stanford University, at the Center for Computer Research in Music and Acoustics (CCRMA). He holds a PhD in Computer Science from Princeton University and a BS in Computer Science from Duke University. Ge is the creator and chief architect of the ChucK audio programming language, and is the founding director of the Stanford Laptop Orchestra (SLOrk) and of the Stanford Mobile Phone Orchestra (MoPhO).
Jeff SmithCEO and Co-Founder
Jeff is currently pursuing a PhD in Computer Music at Stanford University. He previously received a BS in Computer Science at Stanford University. In between Stanford and Stanford, Jeff co-founded and ran an email security software company which he took public on the Nasdaq and grew to $50M in sales before stepping down as CEO. Jeff is the co-author of sixteen patents in the field of email security. Read more by Jeff on his blog at http://ridingeast.blogspot.com/.
Spencer SalazarSoftware Architect
Spencer was previously with MOTO Development Group. Spencer received a BS in Computer Science from Princeton University, and assisted Ge and the Princeton Sound Lab with the development of the ChucK audio programming language. Spencer is the author of the miniAudicle, a graphical environment for ChucK.
Jeannie Yang Director of Product Alchemy
In spite of her studies at Cal Berkeley and her membership in the Cal Marching Band, Jeannie has managed to build a productive life for herself, guiding Smule's projects from concept through completion. In her spare time, Jeannie enjoys Parkour, LARPing and roller-disco.
Michael Earhart VP, Marketing
Mike has worked in marketing at companies ranging from HP and Oracle to smaller start-ups. His favorite app is Ocarina, and he has the two smartest dogs in the world.
Arnaud BerrySenior Software Engineer
Arnaud was co-founder of Eovia Corp where he developed the award winning and easy to use 3D modeling, animation and rendering software called Carrara. Arnaud received a MS in mathematics and computer science from the ENSEEIHT engineering school in Toulouse, France.
Michael WangSoftware Architect
Michael is T-Pain. Seriously. He's that good.
David CowanBoard of Directors
David studied computer science and math at Harvard, and joined Bessemer Venture Partners in 1992. David co-founded Verisign in 1995, and led the venture rounds in about 20 other startups that have gone public. David likes tennis, chess, scrabble, singing, and playing Ocarina with his kids.
Tom LieberDeveloper
Tom likes fast cars, faster women and always giving 110% to everything he does. His genius is evident in everything he touches, and everyone at the company worships him.
Ryan PfenningerDirector of Finance and Operations
Prior to joining Smule, Ryan was a senior program manager and financial analyst for PlayFirst where he built the company's business intelligence capabilities and optimized game production. In a prior life, Ryan was a securities analyst, concentrating on financial institutions. Ryan received a BS and MS in information systems from Indiana University.
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Scott BondsVP of Engineering
Scott started programming at 8 years old and hasn't stopped since. On the road to Smule, Scott cofounded 3 companies, helped produce The Godfather video game and led development for Pogo.com. When he's not thinking about software, Scott is sleeping or otherwise unconscious.
Ari "The Lazer" LazierAudio Dude
Ari went to Princeton. Ari worked for the Dark Side in Seattle before he came to his senses, returned to his roots and started climbing mountains.
Dr. Perry CookAdvisor and Consultant
Perry is a Professor of Computer Science, jointly in Music, at Princeton University, where he runs the Princeton Sound Lab. A recognized expert in computer audio, Perry co-developed ChucK with Ge (and others) at Princeton. Perry is also the co-founder of PLOrk (the Princeton Laptop Orchestra). Perry received his PhD and MS in Electrical Engineering from Stanford University, a BS in Electrical Engineering and a BA in Music from the University of Missouri in Kansas City.
Alex KishinevskySoftware Architect
Since receiving his Computer Science degree from the University of Kansas, Alex has been designing and creating software. Most recently, Alex led the enterprise messaging development effort at Axway.
Tricia HeathGraphic Designer
Tricia loves art and creative design and really really loves Pocket God Plants vs. Zombies on the iPad.
Sunil PareenjaChief Financial Officer
Sunil has led finance teams at both publicly-traded and venture-backed companies, including Engine Yard, Tumbleweed Communications, and Hewlett-Packard. His focus is helping technology companies grow successfully, and his experience includes raising equity and debt capital, managing SEC requirements, and heavy involvement with mergers and acquisitions. Sunil has a BA in Business Economics from UCLA, an MBA from UC Berkeley, and is a Certified Public Accountant in the State of California.
David ZhuDirector of Engineering
David was previously an associate at Morgan Stanley where he oversaw their mobile computing technology development. David received a BS in Computer Science from Stanford University.
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The Mule (aka Turner Kirk)Field Marketing Manager
The Mule received his MA in Music, Science, and Technology from Stanford University and CCRMA, and his BS in Music Engineering Technology from the University of Miami. He once went to 34 Apple stores in one week and was kicked out of graciously removed from 20 of them.
Jim RouthVP, Business Development
Jim has over 18 years experience in business development, sales, and product management with software, web services, cloud based ventures. After 7 years at Apple in various product and business development roles, he joined his first start-up in 1997 and found he was much more comfortable with the organized chaos that comes with building an early stage company so it has been start-ups ever since.
Rebecca FiebrinkFunkadelic Programistress
Rebecca is a PhD student in Computer Science at Princeton University, where she studies music information retrieval and computer music performance. A classically trained flutist as well as a software nerd, she holds a BA in Music and a BS in Computer Science Engineering from The Ohio State University and an MA in Music Technology from McGill University.
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Dr. Jonathan BergerAdvisor and Consultant
Jonathan is a Professor of Music at Stanford University’s Center for Computer Research in Music and Acoustics (CCRMA). Jonathan received a DMA in Music Composition from Stanford University, and an MFA from the California Institute of the Arts. Jonathan’s compositions can be heard on Sony Classical, Harmonia Mundi, and other labels.
Chris HollenbeckBoard of Directors
Chris is a partner at Granite Ventures where he invests in all manner of software companies. He received a degree in American Studies from Stanford, and once ran for 7 days across the Moroccan Sahara.
Jillian SegalCopywriter
Jillian is a freelance copywriter. Previously she was a marketing director at Staples in Framingham, MA. She received her MBA from Harvard University and her AB in history from Princeton University. Jillian is learning to play the guitar.
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Elon BergerSupportmeister
Elon is a Divemaster with 13 years of diving experience. He plays the bass and is learning to play the Persian setar. He's currently pursuing a degree in Political Science at San Jose State University with a minor in knitting.
Rob HamiltonSenior Design Engineer
Rob is a PhD candidate at Stanford University's CCRMA specializing in the interactions between musical form and software-based control systems. With a background in musical composition and software engineering, Rob holds a BA in Music and Cognitive Science from Dartmouth College, an MM in Computer Music Composition from the Peabody Institute of the Johns Hopkins University, and an MA in Music, Science and Technology from Stanford University.